After arriving to Terran space and reconnecting with an old colleague, Keith is recruited to help the fleet deal with a new threat in the form of a strange new race called the Voids. Additionally, Keith discovers that the malfunctioning hyperdrive not only sent him far from Terran space but also threw him over 30 years into the future (which is why he has never heard of the Mido Confederation before). His ship, damaged beyond repair, is salvaged by a Midorian named Gunant Breh, who gives Maxwell a ship and some cheap equipment to perform some tasks to make enough money to buy passage to Terran space aboard a battlecruiser scheduled to arrive to a planet in the system (the system is too new to have a jumpgate). After killing them in battle, he attempts to jump, only to find out that a lucky shot has damaged his hyperdrive, causing it to malfunction and send him halfway across the galaxy to the Mido system. The second game, Galaxy on Fire II (AKA GOF2), starts some time later, with Keith chasing a band of Space Pirates for a bounty. After Maxwell finally kills him in combat, Admiral Smith gives him a hyperdrive, allowing Keith to travel to other star systems. Eventually, it's revealed that a Terran officer is in league with a Vossk general. After being given his own ship in the Eden Prime system, Maxwell starts doing missions for both the fleet and any random optional tasks. Maxwell, a mercenary Space Fighter pilot formerly of the Terran space fleet. The first game, Galaxy on Fire 3D (AKA GOF1), has a fairly short storyline, taking place during the Terran-Vossk War. The game takes place in a galaxy ruled by four major factions (the Terran Federation, the Vossk Empire, the Nivelian Republic, and the Mido Confederation of Planets). Galaxy on Fire is a series of space trading and combat simulation games developed by Fishlabs with multiple ports, including, but not limited to, iOS, Mac, and Windows.
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